The exiled card with cipher grants a triggered ability to the creature it's encoded on
Besides, Murder is better than Mind Rot, anyway

An insane card that generates up to 3 cards from 1 The second effect of recovering from the Graveyard is technically detaching materials by effect, so the effects of Lunalight Emerald Bird and Yellow Marten are triggered Other combo route relations Cards required for combo routes and the ace Orbital Hydralander Ace card The removal effect is a Quick Effect and does not target In this deck, as long as the Graveyard is filled, it can be summoned 100% of the time and its removal can be used 100% of the time, making it very comfortable to use RUM - Soul Shave Force A card set by the effect of Wise Strix to convert a Force Strix in the Graveyard into a Rank 6 It is indeed convenient to be able to prepare Beatrice easily Other generic cards Generic spells that contribute to deck rotation Fire Formation - Tenki For searching Lunalight monsters I want to bring out Chick and Tiger Foolish Burial Goods Adopted because there are useful Spells/Traps to send to the Graveyard such as Lunalight Perfume, Serenade Dance, and Phantom Knights traps Foolish Burial Adopted because there are many monsters I want to send to the Graveyard, such as Lunalight, Level 4 Winged Beasts, and Phantom Knights Reinforcement of the Army Can access The Phantom Knights or Armageddon Knight Monster Reborn As a well-known card for swarming the field EM Pop-Up A card that allows for up to 3 card exchanges It has good synergy with this deck, which has many cards that need to be sent to the Graveyard The impact on Life Points is heavy, so I recommend using it before Soul Shave Force Dark World Dealings It draws first and then discards, so it contributes greatly to reducing the chance of bricking The reason it is prioritized over Card Destruction, which has a higher card count Also, since it sends to the Graveyard by effect, Emerald Bird and Yellow Marten effects are triggered Adopted card explanation (EX) 11 cards used for basic combos RR - Force Strix An excellent RR card for starting plays Its role is to create Wise Strix in combination with the searched Winged Beast RR - Wise Strix Note that the recruited Winged Beast cannot be used as Link Material A card with many roles, from recruiting excellent Winged Beasts to recovering RUM Raider's Knight Used to trigger the RUM set effect of Wise Strix Due to the Highlander restriction, I cannot use the Force Strix used to build Wise Strix Next, this card was chosen as an RR Rank 4 with loose restrictions Arc Rebellion Xyz Dragon Adopted as a target to summon from Raiders' Knight Included for its ability to contribute to breaking boards when going second Beatrice, Lady of the Eternal A Rank 6 summoned via RUM Since it only has one material, it becomes a vanilla once its effect is used The Phantom Knights of Rusty Bardiche A Link monster that can secure 3 or more Xyz materials from just one card Because of the restriction that it cannot be used as Link material, it keeps the Extra Monster Zone occupied, and since it has poor synergy with Qliphort Genius, I decided to have it destroy itself during the combo The Phantom Knights of Break Sword A card that, when destroyed, allows you to Special Summon two Phantom Knights of the same level, each increased by one level This is used as a trigger for Qliphort Genius After activation, you can only summon DARK monsters, but since Highlander is DARK, this is not an issue As a DARK Xyz monster, it can be used as a trigger for Bardiche's self-destruction and as a target for Raiders' Wing to detach material Sprindans Merrymaker Basically a base for Sargas If both Sprindans monsters remain in the deck, you can send one to the Graveyard upon successful Xyz Summon to increase your hand size via Tally-ho

I'm definitely going to need a new way/place to display my collection as it grows haha