Those 3 life points usually didn't matter much, but occasionally they make all the difference, especially when a deck finds itself in a position to do 14 or 17 damage all at once but can't do 20
While nothing is stopping me from making decks with the new two-color gods as Commanders, Im already happy with the ones I have
Games like Magic are full of tension and conflict

Zodiark, Umbral God | Commander | Stephen Johnson Commander (1) 1 Zodiark, Umbral God Creatures (27) 1 Abhorrent Overlord 1 Accursed Marauder 1 Ayara, First of Locthwain 1 Blight-Breath Catoblepas 1 Bontu the Glorified 1 Crypt Ghast 1 Dark Confidant 1 Erebos, Bleak-Hearted 1 Erebos, God of the Dead 1 Fleshbag Marauder 1 Fumulus, the Infestation 1 Garza's Assassin 1 God-Eternal Bontu 1 Gray Merchant of Asphodel 1 Grim Servant 1 Massacre Wurm 1 Morbid Opportunist 1 Nirkana Revenant 1 Phyrexian Obliterator 1 Plaguecrafter 1 Ravenous Chupacabra 1 Rune-Scarred Demon 1 Sidisi, Undead Vizier 1 Solemn Simulacrum 1 Tergrid, God of Fright 1 Underworld Hermit 1 Valgavoth, Terror Eater Instants (10) 1 Cabal Ritual 1 Dark Ritual 1 Darkness 1 Deadly Rollick 1 Defile 1 Drag to the Underworld 1 Entomb 1 Saw in Half 1 Tragic Slip 1 Withering Torment Sorceries (9) 1 Bubbling Muck 1 Damnation 1 Diabolic Tutor 1 Dread Return 1 Exsanguinate 1 Reanimate 1 Sanguimancy 1 Sign in Blood 1 Torment of Hailfire Enchantments (6) 1 Black Market 1 Dark Prophecy 1 Dauthi Embrace 1 Gravestorm 1 Phyrexian Arena 1 Underworld Dreams Artifacts (12) 1 Aetherflux Reservoir 1 Arcane Signet 1 Basilisk Collar 1 Bolas's Citadel 1 Eye of Vecna 1 Hand of Vecna 1 Jet Medallion 1 Maskwood Nexus 1 Nyx Lotus 1 The Book of Vile Darkness 1 The Darkness Crystal 1 Trailblazer's Boots Lands (35) 30 Swamp 1 Cabal Coffers 1 Cabal Stronghold 1 Nykthos, Shrine to Nyx 1 Rogue's Passage 1 Tyrite Sanctum If you wanted to make this list a little less sweaty, you'd start by dropping out Tergrid
